GLB Model Extractor
Extract individual models from GLB collection files for Three.js
Select GLB Collection File:
Clean mesh topology (merge duplicate vertices, remove degenerate faces)
Vertex Merge Threshold (units):
Vertices closer than this distance will be merged
Split by geometry islands (separate disconnected parts)
Name pattern to match (optional):
Comma-separated list of patterns. Models containing any pattern will be merged by that pattern.
Dry run (analyze only, no file export)
Extract Models